Welcome to Ubisoft Philippines.
We push creativity and break boundaries, building breathtaking worlds from the ground up. We’ve developed award-winning AAA games, the likes of Assassin’s Creed (AC) Valhalla, Far Cry 6, For Honor, AC: Odyssey, AC: Origins and The Crew 2
Ready to take entertainment to the next level?
Embark on an epic journey and Create the Unknown with us.
A Technical Artist will work closely with artists and programmers to help with the asset and pipeline optimizations. You will participate in the implementation of technical art features, develop tools and workflows, and will perform debugging on tools and processes.
The main and usual functions of the Technical Artist are to:
To all applicants, kindly send us your samples/portfolio showcasing your 3D Art and Programming skills.
Founded in 2016, Ubisoft Philippines is the first AAA game studio in the country and the second largest in Southeast Asia.
The studio is a proud co-developer of Ubisoft’s flagship titles and is home to over a hundred of the world's finest talent from Art to Design, Programming, Animation, Quality Assurance and more.
The team is known for building digital worlds from the ground up and has co-developed some of the biggest projects in gaming, including Assassin's Creed Mirage, Assassin's Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.
Beyond its projects, the studio has become a thriving workplace and is recognized as one of Universum's Most Attractive Employers among students and a finalist for the Asia CEO Awards' Top Employer of the Year and Diversity Company of the Year, among others.
Today, the team continues to make great games, bringing exciting career opportunities from their studio in Bonifacio Global City.
The studio stands at the forefront of bringing local talent to the world stage, setting the benchmark for the Philippines and further inspiring the next batch of game developers in Southeast Asia and beyond.